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BACKGROUND

Tie Defender

The TIE/D Defender was a high-performance TIE series starfighter developed for the Imperial Navy by Sienar Fleet Systems shortly before the Battle of Endor. Representing a shift in starfighter design from previous TIE models, the ship featured a hyperdrive as well as deflector shields to allow it to operate independent of Imperial capital ships. The ship's speed and agility, combined with its firepower, made it arguably the most advanced starfighter available at the time.

The ship's high cost, together with political factors, kept it from achieving widespread use in the Empire and units were assigned only to the most elite pilots. The starfighter played a major role in the Empire's campaign against rogue Grand Admiral Demetrius Zaarin and units participated in several other battles including the Battle of Endor. However, the advanced starfighter attracted the attention of several other factions and the Empire struggled to prevent the spread of the technology.

Following the death of Emperor Palpatine, the TIE Defender continued to see limited use by the Imperial Remnant up to at least 44 ABY, and was involved in numerous conflicts, including the Yuuzhan Vong War.

Background is from Wookiepedia - http://starwars.wikia.com/wiki/Tie_defender

Craft - Tie Defender

Type - Space Superiority

Scale - Starfighter

Length - 6.6m

Skill - Starfighter Piloting: Tie Defender

Crew - 1

Crew Skill - Starfighter Piloting 7d, Starship Gunnery 6d, Starship Shields 4d

Cargo - 50kg

Consumables - 3 days

Hyperdrive - x1

Nav Computer - Yes, holds 2 jumps

Maneuverability - 5d

Space - 15

Atm: 525; 1500kph

Hull - 4d

Shields - 2d


Sensors -
Tiedefender

Passive - 25/1d

Scan - 50/2d

Search - 80/3d

Focus - 4/3d+2


Weapons

4 Laser Canons (fire linked)

Fire Arc - Front

Fire Control - 3d

Space Range - 1-3/12/25

Atm Range - 100-300m/1.2km/2.5km

Damage - 6d


2 Ion Cannons (Fire Linked)

Fire Arc - Front

Fire Control - 2d

Space Range - 1-3/18/36

Atm Range - 100-300m/1.8km/3.2km

Damage - 4d ion damage


2 General Purpose Warhead Launchers

Fire Arc - Front

Ammo - 4 Concussion Missiles or 3 Proton Torpedoes or 3 Advanced Concussion Missiles or 2 Advanced Proton Torpedoes or 1 Heavy Proton Torpedoes

Fire Control - 3d

Space Range - Depends on warheads being used (7d -10d)

Damage - Depends on warheads being used


1 Tractor Beam Projector (Optional, Replaces the cargo hold)

Fire Arc - Front

Fire Control - 2d

Space Range - 1-8/15/20

Atm Range - 100-800m/1.5km/2.0km

Damage - 5d (Target caught)

TIE Defender v1b


Capsule - The epitomy of starfighter technology the Tie Defender can outfly and outshoot any of it's peers and do it easily. It was pivotal during the attempted revolt by Admiral Zaarin shortly before the battle of Endor which was thwarted by Admiral Thrawn (later Grand Admiral)